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Advanced [show]


Matilda Fawcett, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. She has a very tight haircut. Her eyes are brown.

Personality: She is extraordinarily eccentric. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born in the east. A few years later when the south was not economically sound they moved to her current location. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Matilda Fawcett, Female Human Adept 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 120 gp.


Social Check DCs


Vezera Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she prefers to wear green pants and tee shirts. She has moderate length brass crest. She wears an eyepatch.

Personality: Her tongue was cut out and she uses sign language. She also is a firm believer in the womanly ideal.

History: Vezera was born the youngest of three triplets. A freak accident while working with her Armorer father left her crippled. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Flaws: Ugly, Disease, Impulsive. Bonds: Family. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Vezera Kerrhylon, Female Dragonborn Expert 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Nature +4, Stealth +3
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Korag Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his golden hair. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants revenge against goblins

Ideals: Entrepeneur. Bonds: Attractive, Guardian, Criminal record, Enemies. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Korag Spaulding, Male Half-Orc Fighter 2
Medium (5'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Ignan, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 200 gp. Aquamarine (200 gp). Deep blue spinel (200 gp).


Social Check DCs


Kyle Radcliffe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears grey leather gloves, a grey jacket, and tight pants. His brown hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying sister.

Motivation: He has a crush on the local Tanner.

Ideals: Gifted. Flaws: Disease, Insane, Insomniac. Bonds: Attractive. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Kyle Radcliffe, Male Human Adept 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 80 gp.


Social Check DCs


Mormo Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a green and blue robe with the hood down. His blue hair is knotted and matted. His eyes are a pleasant white.

Personality: Mormo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Mormo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Mormo's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic, Fearful. Bonds: Mentor, Adventurer. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Mormo Malevolence, Male Tiefling Fighter 1
Medium (6'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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