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Advanced [show]


Heward Graham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is knotted and matted. His green eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Heward is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son.

Flaws: Ugly, Mundane. Bonds: Family, Rich. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Heward Graham, Male Human Fighter 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 8 (-1)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. 1 Silk rope.


Social Check DCs


Oblar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His blonde hair is unkempt and raggedy. This gray eyed northerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Religious. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Oblar Goodearth, Male Halfling Paladin 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 9 (-1)16 (+3)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Brown-green garnet (90 gp).


Social Check DCs


Amnon Talent, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black tunic with brown highlights, and long pastel pants that bunch up around his shoes. He carries with him a set of sickles on his belt, each one with a sapphire on the hilt. His chestnut hair has been sun bleached extensively. He has a dull look in his white eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He also hits on women, regardless of circumstances.

History: Amnon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he would like to get married and retire

Ideals: Fighting, Professionalism. Bonds: Has a crush, Poor, Adventurer, Enemies. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Amnon Talent, Male Tiefling Fighter 3
Medium (6'3") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)18 (+4) 17 (+3)10 (+0)
Skills Arcana +6, Deception +2
Senses Passive Perception 13
Languages Common, Druidic, Celestial, Undercommon, Goblin
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Nordak Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of monstrous two handed axes on his belt, each one with a topaz on the hilt. He has done his best to style his black hair to look like a famous performer. His blue eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich northern family. Nordak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his music dream.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and to be a mason again

Ideals: Fighting, Optimist, Artistic. Bonds: Rich, Nature, Job. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Nordak Goblinbane, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 130 gp.


Social Check DCs


Rael Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. His golden hair has been sun bleached extensively. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rael fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Impulsive. Bonds: Attractive, Religious. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Rael Holimion, Male Elf Monk 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 15
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 6 (-2)17 (+3) 8 (-1)12 (+1)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5

Possessions: 2400 sp.


Social Check DCs

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