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Advanced [show]


Matilda Myerscough, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is knotted and matted. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise she seems alert and responsive.

History: Born in the east her family was never financially stable. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Matilda Myerscough, Female Human Aristocrat 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. Amethyst (140 gp).


Social Check DCs


Arnold Gentry, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. He has done his best to style his silver hair to look like a famous performer. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Arnold studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Gardener. He struck the Gardener job and began his own company from there.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and money/treasure

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Rich, Job. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Arnold Gentry, Male Human Cleric 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)9 (-1) 18 (+4)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 80 gp. 1 Smokesticks.


Social Check DCs


Erky Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is blonde and curly. He has a dull look in his gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the east, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Justice. Flaws: Forgetful. Bonds: Immigrant. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Erky Albaratie, Male Gnome Warrior 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Reirak Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is thinning but still full. His eyes are violet and beady.

Personality: Reirak wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and money/treasure

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Immigrant, Criminal record, Rich. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Reirak Rubyeye, Male Dwarf Druid 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)12 (+1) 13 (+1)8 (-1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp. 3 Antitoxin.


Social Check DCs


Nalral Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'1" and wears a well pressed and immaculate suit (or dress). His hair is silver and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not trust anyone and sleeps with one eye open.

History: Nalral hails from a village terrorized by brigands. He has had some formal poetry training, and achieved minor success. After a long history of fighting, Nalral and his spouse have recently divorced.

Motivation: Revenge; and to get a good night's sleep

Ideals: Artistic. Flaws: Insane, Antagonistic, Insomniac. Bonds: Enemies. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Nalral Silverstone, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp.


Social Check DCs

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