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NPC Generator

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Advanced [show]


Aust Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is smooth and relatively long. He has gleaming, smiling brown eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Bonds: Attractive, Military, Mentor. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Aust Nailo, Male Half-Elf Commoner 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +1, History +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Frederick Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a small toy that he constantly fidgets with.

History: Frederick was raised in a hard working conservative environment. He found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and balancing his hectic life and new glassblower responsibilities is difficult

Flaws: Secretive, Addict. Bonds: Job, Adventurer, Rich. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Frederick Cithreth, Male Half-Elf Druid 2
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 15 (+2)14 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Dentratha Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a well pressed and immaculate suit (or dress). Her small hat is riddled with cuts and holes. She has red eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her father. Dentratha abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends.

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Dentratha Raghthroknaar, Female Dragonborn Cleric 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Banded mail.


Social Check DCs


Gormogord Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered green stockings. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 8 years old his parents immigrated from the east. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Immigrant, Family. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Gormogord Deephollow, Male Halfling Wizard 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Gnome, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 140 gp.


Social Check DCs


Hupe Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His blue unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.

History: Hupe hails from a village terrorized by gnolls. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Opinionated, Logical. Flaws: Disease, Fearful. Bonds: Enemies. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Hupe Wildheart, Male Halfling Paladin 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp.


Social Check DCs

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