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Advanced [show]


Loopmottin Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a large blue jacket. She has styled her chestnut hair well, parting it to the right. She is baby faced.

Personality: A deeply religious woman she believes everything happens for a reason. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Loopmottin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Loopmottin decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Fearful. Bonds: Religious, Criminal record, Adventurer. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Loopmottin Silverthread, Female Gnome Barbarian 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)18 (+4) 12 (+1)14 (+2)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Draconic, Sylvan, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +6

Possessions: 1600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Farideh Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear black tank tops with blue skirt. Her blue crest is drawn into a tight pony tail with a clover scrunchie. Her face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Farideh embodies much of what other species detest in the Dragonborns. She is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Farideh grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Adventurer. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Farideh Akambherylliax, Female Dragonborn Paladin 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)13 (+1) 16 (+3)15 (+2)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp.


Social Check DCs


Katherine Harper, Female Human [Permalink]

Personal [hide]

Description: This western woman wears a brown costume with the symbols of luck on her torso. Her clothes are grease stained in places. With bright white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is business-like. She takes instructions and follows them to the letter. She believes the world needs to unite to get rid of illithids once and for all.

History: Katherine lived on a farm with her father, near the main road leading to a nearby town. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. Due to her spouse's obsession with being a Laborer they were divorced and she won custody of their daughter. She worked as a Mercenary, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter

Ideals: Professionalism. Bonds: Poor, Immigrant, Enemies, Family. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Katherine Harper, Female Human Wizard 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. Chrysoberyl (150 gp). 1 Darkwood Shield.


Social Check DCs


Arannis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple blue line shooting up and back down. He is bristling with hidden weapons, mostly axes and hand crossbows. He wears a small hat to cover his moderate length black hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a necromancer, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Professionalism. Bonds: Criminal record, Family, Mentor. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Arannis Netyoive, Male Elf Aristocrat 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 15 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Jezebeth Charity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a bow on her belt. She is portly but not overly obese. She wears a colorful flower in her blue hair. She tend to wears goggles to shield her eyes.

Personality: Jezebeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Fighting, Extrovert. Flaws: Secretive, Mundane. Bonds: Attractive. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Jezebeth Charity, Female Tiefling Rogue 3
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Banded agate (6 gp). Fiery yellow corundum (500 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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