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NPC Generator

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Advanced [show]


Oda Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a blue and tan robe with the hood down. She has a moderate pudge and is not very fit. Her head has been shaved. She has gleaming, smiling blue eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to trick people and travel the world for free.

Motivation: She's attracted to the PC.

Flaws: Ugly, Shy. Bonds: Has a crush, Mentor, Criminal record. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Oda Ningel, Female Gnome Commoner 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 11 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Vaina Meliamne, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a blue shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has wavy white hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Vaina grew up listening to her father's many stories. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her old friends; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Vaina Meliamne, Female Elf Druid 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 8 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Ignan, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp.


Social Check DCs


Helen Sheldon, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears dark leathers with embroidery, she is not a threatening figure. She keeps her blonde hair in a pixie cut. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of a Sailor, who enjoyed hunting, Helen was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Helen took refuge in the large cave and found the beat up bastard sword and armor she uses now. She's also a talented Sailor, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Tiefling people; and she is unsatisfied with her job

Ideals: Optimist. Flaws: Racist. Bonds: Job, Nature. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Helen Sheldon, Female Human Druid 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 16 (+3)17 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Fragrant Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She wears suspenders and pastel workpants. Her shirt is violet, and she wears a heavy pastel leather apron most of the time. Her fur is gray and curly. This hazel eyed westerner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Beggar and found it very stressful. She's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: She wants to get laid; and to be a locksmith again

Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Fragrant Of Winter, Female Tabaxi Barbarian 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 18 (+4)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 70 gp.


Social Check DCs


Gerald Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. This gray eyed easterner is not easily forgotten.

Personality: Calm and collected, he is a well trained Dilettante. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Criminal record, Military. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Gerald Colton, Male Human Commoner 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. Coral (90 gp).


Social Check DCs

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