Ella Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing the road beaten gear of a warrior. Her hair is blonde, silky, and of moderate length. She wears crescent spectacles with a black brim.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Ella was raised in a hard working conservative environment. Ella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.
Motivation: To settle down with her crush.
Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Sculptor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Jillian Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an entirely white suit with tan socks and a vest with buckled shoes. Her golden hair is styled in orderly dreadlocks. Her eyes are brown and she is always smoking a pipe.
Personality: She speaks before she thinks and is too direct. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Jillian was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Jillian's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Jillian and her spouse have recently divorced.
Motivation: To prove her worth to the world.
Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp.
Dagnal Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her crossbow with her veritable burlap sack of a shirt. She has a moderate pudge and is not very fit. She is bald on top and has large silver tufts of hair around her ears. She has a tattooed face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Dagnal was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She is content; and a strong sense of loyalty to dwarven people
Ideals: Joker. Flaws: Ugly, Racist, Mundane. Bonds: Enemies. Occupation: Dilettante
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
Possessions: 1300 sp. Lapis lazuli (16 gp). Onyx (60 gp). Deep blue spinel (400 gp).
Hubert Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His hair is short and red. His half smiles and violet eyes are beguiling and draw you in.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Hubert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Military. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp.
Rosamund Watson, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a faded coat and loose pants complete with feathered hat. Her tied-back hair is white. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Rosamund hails from a village terrorized by giants. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Bonds: Attractive, Job, Slave, Enemies. Occupation: Armorer
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
