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Advanced [show]


Azzakh Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green cloak and cross-gartered black stockings. His crest is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Azzakh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.

History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Azzakh took refuge in the ruined castle and found the beat up whip and armor he uses now. He has never given up on his dancing dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert, Artistic. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Azzakh Skaarzborroosh, Male Dragonborn Fighter 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Lerissa Fate, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her long black hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has all her life been fascinated with painting.

History: Born in the east her family was never financially stable. Like her father and her brother before her, after school she went straight into learning to become a Shepherd. She has achieved small success as a Shepherd.

Motivation: Further expansion of business; and balancing her hectic life and new shepherd responsibilities is difficult

Ideals: Artistic. Bonds: Attractive, Job, Poor. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Lerissa Fate, Female Tiefling Ranger 2
Medium (5'2") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 10 (+0)17 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 gp. Amethyst (160 gp). Zircon (70 gp). Silver pearl (160 gp).


Social Check DCs


Shedinn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears a fine chain shirt which he covers with green colored cloaks and clothing. His crest is silver and curly. His eyes are gold and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Adventurer, Religious. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Shedinn Jerynomonis, Male Dragonborn Monk 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Athletics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp. 1 Darkwood Buckler.


Social Check DCs


Curran Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight red one piece outfit complete with pants, hood, and a cape and is in decent physical shape. He is bald on top and has large brown tufts of hair around his ears. His eyes, though not visible through his cowl, are blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Mason job and began his own company from there.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Job, Religious. Occupation: Mason

Voice: German accent

Attributes [hide]

Curran Warmwater, Male Halfling Cleric 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Deep green spinel (150 gp).


Social Check DCs


Ur-Edin Ashton, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man likes to wear white tank tops with brown pants. His clothes are grease stained in places. He keeps his blonde hair in a flapper bob. His brown unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of eastern immigrants he idolized his mother. Through the years after Ur-Edin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ur-Edin's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Flaws: Disease, Antagonistic, Secretive. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Ur-Edin Ashton, Male Half-Orc Ranger 2
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Orc, Aquan, Celestial
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 280 gp.


Social Check DCs

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