Maiathah Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally well dressed albeit a few years behind the times. Her blonde hair is lengthy and is close to two feet long. She has a tattooed face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She always tries to repair and not replace. It was this mentality that drove her into the Shepherd business.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She has worked as a Shepherd like her mother before her.
Motivation: Wants to open a new tavern; and balancing her hectic life and new shepherd responsibilities is difficult
Ideals: Joker, Persistence. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
Possessions: 700 sp. 1 Silver holy symbol.
Heward Ogden, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. With a patchy black beard and wild black hair. He has green eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.
History: The child of northern immigrants he idolized his father. Cursed with lycanthropy at a very young age, Heward has worked very hard to control his curse. After a long history of fighting, Heward and his spouse have recently divorced.
Motivation: To be a Knight again; and wants to open a new tavern
Flaws: Disease, Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnoll, Abyssal, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Lapis lazuli (7 gp).
Fonkin Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. His hair is short and black. His eyes are a pleasant green.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments
History: Born in the east to a Junk Dealer, Fonkin learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 2 years.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Junk Dealer
Voice: Eastern European accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
Serpent Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her gray fur is lengthy and is close to two feet long. Her amber eyes peer out from beneath her deerstalker brown hat.
Personality: She is calm most of the time but flees social interaction. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her mother's forge. She has worked as a Apothecary like her mother before her.
Motivation: Sabotage a competitor; and several ex partners dislike her way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Job, Enemies. Occupation: Apothecary
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp.
Gale In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in earthy colors with a pastel and green handkerchief worn on her right side. She has dyed her greying yellow fur a little too much giving a sharp yellow color. She has a tattooed face.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She also has developed a complete distrust of the Courier profession.
History: Born to a pair of adventurers, Gale grew up listening to her mother's many stories. A gifted student she started as a Courier, but she got bored and became a Gardener. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to be a courier again
Flaws: Racist. Bonds: Job, Adventurer, Debt. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
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