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Advanced [show]


Eleanor Westbrook, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair is styled in orderly dreadlocks. She has gleaming, smiling green eyes.

Personality: She is extraordinarily eccentric. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Eleanor studied abroad. Through the years after Eleanor was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Eleanor's mother didn't care for her much, and the feeling was mutual. She has recently gotten a pet goose that steals things from people.

Motivation: An old rival family wants her found; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Criminal record, Family. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Eleanor Westbrook, Female Human Warrior 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His golden hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Geoffrey was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and sabotage a competitor

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Job, In love. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Connors, Male Half-Elf Cleric 2
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp. 1 Half-Plate.


Social Check DCs


Gale Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His cinnamon fur is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gale was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gale took refuge in the ruined castle and found the beat up scythe and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Poor, Nature, Criminal record. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Gale Of Shadows, Male Tabaxi Druid 2
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 50 gp.


Social Check DCs


Portia Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is singed and shortened. Her fierce blue eyes like to dwell on things.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born at the edge of vast desert. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end; and she would like to get married and retire

Flaws: Ugly. Bonds: Immigrant, Nature, Has a crush. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Portia Swiftwhistle, Female Halfling Bard 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 20 pp.


Social Check DCs


Gurdis Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. Her hair, while still mostly white, has prominent grey streaks. Her amber eyes dart from person to person.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. When she's not drinking or sleeping the drinks off, she's doing singing.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. A gifted student she started as a Courier, but she got bored and became a Doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army; and to be a courier again

Ideals: Artistic. Flaws: Sensitive, Mundane. Bonds: Job, Military. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Gurdis Rumnaheim, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 10 (+0)8 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 900 sp.


Social Check DCs

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