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Advanced [show]


Gesrethe Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is wearing colorful clothing, dressed as a Map Maker, she is not a threatening figure. She has dyed her greying green crest a little too much giving a sharp green color. She is very pretty but has cold, dead eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Gesrethe never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She feels kind of lost in life; and she has money and likes to spend it

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Rich, Nature, In love. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Gesrethe Delmirev, Female Dragonborn Cleric 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)9 (-1) 17 (+3)16 (+3)
Skills Medicine +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 60 gp. Malachite (13 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marigold Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who is perpetually draped in fineries, but all of this concealed by her earthly robes., she is not a threatening figure. Her auburn hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Marigold hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She plays an instrument quite well.

History: She was born the only child of a wealthy merchant. A gifted student she started as a Navigator, but she got bored and became a Blacksmith. She's also a talented Navigator, but doesn't like to broadcast it.

Motivation: To be a Navigator again.

Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Marigold Greenleaf, Female Halfling Druid 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp.


Social Check DCs


Sarah Dumph, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in collared shirts and wears a proper scarf over her head. Her hair is greying and her face has many wrinkles. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. During her travels, Sarah and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Sarah discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Sarah fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Sarah Dumph, Female Human Druid 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp. Chalcedony (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Fabien Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He carries with him a set of halberds on his belt, each one with a topaz on the hilt. His brown hair and beard is wavy and long. This green eyed southerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Impulsive. Bonds: Nature, Rich. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Fabien Umbodoben, Male Gnome Cleric 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)12 (+1) 13 (+1)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Cloth of gold vestments (100 gp).


Social Check DCs


Modean Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears rags and sports a simple walking cane. His left hand appears badly burned and disfigured. His brown hair is lengthy. He has a dull look in his gold eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Modean was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Stableman. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and to be a animal trainer again

Ideals: Optimist, Logical, Fighting. Bonds: Poor, Job. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Modean Flair, Male Tiefling Barbarian 2
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 14 (+2)19 (+4)
Skills Intimidation +6, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1200 sp. 2 Antitoxin.


Social Check DCs

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