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NPC Generator

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Advanced [show]


Drusilia Holimion, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'9" and wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her head has been shaved. Her green unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Drusilia will drive conversation. She is frequently practicing swordplay.

History: She was born a particularly ugly child, much to the horror of her parents. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she's attracted to the pc

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Military, Poor. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Drusilia Holimion, Female Elf Barbarian 2
Medium (4'9") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Mary Eastoft, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, green shirt, and black tie. She has a moderate pudge and is not very fit. She wears her black hair down. She tend to wears goggles to shield her eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: To unite with her brother; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Impulsive. Bonds: Military, Immigrant, Family. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Mary Eastoft, Female Human Aristocrat 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Portia Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. She has done her best to style her golden hair to look like a famous performer. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is business-like. She takes instructions and follows them to the letter. She receives visions of the future at random moments

History: She got into the Shoemaker business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Further expansion of business; and balancing her hectic life and new shoemaker responsibilities is difficult

Ideals: Professionalism, Gifted. Bonds: Adventurer, Job, Criminal record. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Portia Copperkettle, Female Halfling Ranger 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp.


Social Check DCs


Gorbundus Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is violet, and he wears a heavy green leather apron most of the time, and carries falchions. His gold crest is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Gifted. Flaws: Mundane, Fearful. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Gorbundus Gygazzylyshrift, Male Dragonborn Aristocrat 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Gunnloda Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and tends to wear a large brown jacket. She has moderate length chestnut hair. Her face is covered beneath a completely black helmet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her psionic abilities were realized during a raid on her village. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Gunnloda Trueblood, Female Dwarf Adept 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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