Drusilia Aloro, Female Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a morningstar on her belt. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a card on it. She has a very tight haircut. She wears an eyepatch.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the south, but her parents moved at a very young age to the north. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Unemployed
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Anastrianna Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She wears tan painted combat armor at almost all times. She is portly but not overly obese. Her black hair is slicked back into a classic pompadour. She wears large thick round spectacles.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Anastrianna lived on a farm with her mother, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She ran away from her former home and has been making her living as a Barkeep for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Terse. Bonds: Job, Family. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: Just what you see.
Darrak Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His auburn hair is unkempt and raggedy. He has gray eyes and a brown hat with a white feather.
Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Layabout in town.
History: He was born in a small desert village. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions
Flaws: Ugly. Bonds: Poor, Religious, Job, Nature. Occupation: Layabout
Voice: Old thin voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Vonbin Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is dressed in a clean brown cloak covering his clean studded leather, marred by beers. His black hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Vonbin hails from a village terrorized by illithids. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vonbin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vonbin. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Criminal record, Enemies. Occupation: Locksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Paggen Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear tan clothing when he does not wear armor. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.
History: When he was but 5 years old his parents immigrated from the west. His druidic abilities were realized during a raid on his village. He has achieved small success as a Body Guard.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Religious, Job. Occupation: Body Guard
Voice: Rolls R's
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 500 gp. 1 Darkwood Shield. 1 Banded mail. 1 Half-Plate.
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