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Advanced [show]


Aldous Snape, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and black robe with the hood down, and he perpetually has his hand crossbow ready. His white hair is still thick. His face is scarred and worn.

Personality: He is extraordinarily eccentric. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was always a brilliant, if unscrupulous mind. Aldous was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aldous decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Aldous Snape, Male Human Cleric 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp. Amethyst (60 gp). 1 Darkwood Buckler.


Social Check DCs


Trynnicus Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his flail always slung over his shoulder. He carries with him a set of flails, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has styled his red crest well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He likes to make people angry or surprised. A true patriot, Trynnicus would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Carter business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: To be a Soapmaker again.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Trynnicus Chumbyxirinnish, Male Dragonborn Ranger 4
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)14 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Erdan Siannodel, Male Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and auburn. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Erdan Siannodel, Male Elf Cleric 2
Medium (5'0") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 17 (+3)8 (-1)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 210 gp.


Social Check DCs


Ghesh Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man wears a black top hat and black clothes. His clothes are grease stained in places. His rusty crest is smooth and relatively long. His face is scarred and worn.

Personality: Ghesh is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: Ghesh was born in the west. At a young age he loved to build and create. Ghesh was born on a far western mountains where he grew up under the tutelage of his father, an expert Hunter. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he feels kind of lost in life

Ideals: Persistence. Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Immigrant. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Ghesh Wivvyrholdalphiax, Male Dragonborn Fighter 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp. Golden pearl (160 gp).


Social Check DCs


Baelitae Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is knotted and matted. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is fixated on the number 37. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Baelitae was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She found a children's book about a Elf Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Baelitae Mellerelel, Female Elf Rogue 2
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 240 gp. 5 Acid flasks.


Social Check DCs

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