Vorka Crawford, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large white jacket. Her tied-back hair is chestnut. She is very pretty but has cold, dead eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Vorka and her spouse have recently divorced.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Athletic, Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp.
Art Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her gray fur down. Her amber unseeing eyes seem to look past you.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Art has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp. 1 Masterwork Common Melee.
Vanuath Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He usually wears his tan robe and has his morningstar always slung over his shoulder. His blonde hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is an amazing painter.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered north to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: PTSD, Greedy. Bonds: Attractive, Adventurer. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Red-brown spinel (150 gp).
Dalgal Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He usually wears his brown robe and has his glaive always slung over his shoulder. He has a hunchback. His brown hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Many illithids want him driven away; and meet up once more with his childhood friend
Flaws: Ugly. Bonds: Adventurer, Rich, Job, Enemies. Occupation: Animal Trainer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp.
Ogg Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He is portly but not overly obese. His auburn hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the north to a Tailor, Ogg learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Ogg has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Slave, Job, Rich. Occupation: Tailor
Voice: Old Prospector
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Ignan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
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