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Advanced [show]


Ielenia Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is lengthy. She wears crescent spectacles with a black brim.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born into a rich family. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is content; and she is greedy

Ideals: Fighting. Flaws: Mundane. Bonds: Nature, Rich. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Ielenia Ethanasath, Female Elf Bard 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp.


Social Check DCs


Mara Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears professional attire. She has wavy brown hair. This green eyed easterner is not easily forgotten.

Personality: She exudes charisma. She is a tour de force of persuasion. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born in a small forest village. A gifted student she started as a Mayor, but she got bored and became a Courier. She inherited the family business which she has now maintained for 4 years.

Motivation: She is not mentally stable, and does not behave rationally; and she has comitted a past crime that haunts her to this day

Flaws: Insane. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Mara Mori, Female Half-Elf Cleric 2
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 80 gp. A roughly beaten golden orb (140 gp).


Social Check DCs


Lone Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is typically in her Mason uniform. Her lavender fur is heavily combed to the right. She has gleaming, smiling amber eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lone took refuge in the large cave and found the beat up halberd and armor she uses now. She has since lost track of the people in her past.

Motivation: Expand her business.

Ideals: Disciplined. Flaws: Disease. Bonds: Job, Family, Nature. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Lone Of Passion, Female Tabaxi Commoner 2
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Moss agate (14 gp). Malachite (14 gp). Brown-green garnet (160 gp).


Social Check DCs


Sapply Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a tan tunic with pastel highlights, and long brown pants that bunch up around his shoes. He has a hunchback. He has a long auburn beard with little hanging trinkets. His eyes are violet and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sapply fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Immigrant, Adventurer, Debt. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Sapply Glittergem, Male Gnome Adept 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Habor Glee, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. He has styled his white hair well, parting it to the left. His ears are large.

Personality: Habor hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is lazy, self-centered, vain, and jealous.

History: Habor hails from a village terrorized by brigands. Habor was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Habor decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his dancing dream.

Motivation: Many brigands want him driven away.

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Enemies, Criminal record. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Habor Glee, Male Tiefling Rogue 2
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs

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