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Advanced [show]


Heather Elton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many black ritualistic tattoos. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a long silver ponytail with little hanging trinkets. She wears large thick round spectacles.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born at the edge of vast mountains. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to travel the world and help people.

Motivation: She has a rivalry with the Church that dominates her actions; and seeks redemption

Ideals: Joker, Justice, Philantrophist. Bonds: Criminal record, Nature, Religious. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Heather Elton, Female Human Ranger 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp. Star rose quartz (20 gp).


Social Check DCs


Frouse Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. His auburn hair is slicked back into a classic pompadour. His eyes are gray.

Personality: Cocky and sure of himself, he believes he is the best Courier born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of northern immigrants he idolized his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants revenge against brigands

Ideals: Impeccable. Bonds: Job, Immigrant, Family, Enemies. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Frouse Wildwander, Male Gnome Fighter 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp. A roughly beaten golden orb (130 gp). Solid gold idol (500 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Gynnie Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a robe, a symbol of her god around her neck, and a quarterstaff on her belt. She has a hunchback. Her head has been shaved. Her eyes are gray.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She invites people to come help in her community garden.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and she is content

Ideals: Fighting, Artistic, Philantrophist. Flaws: Ugly, Mundane. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Gynnie Goldfound, Female Halfling Commoner 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Gurdis Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her red hair is styled in orderly dreadlocks. Her green eyes peer out from beneath her wide-brimmed grey hat.

Personality: She is happy with her job as a Glassblower. She turns her eye from what people do, preferring to live and let live. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her mother was called into army service. She dropped out of school before completing her studies. She inherited the family business which she has now maintained for 10 years.

Motivation: To settle down with her crush; and to reunite with her old friends

Ideals: Logical. Bonds: Attractive, Job, Adventurer, Military, Has a crush. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Gurdis Aranore, Female Dwarf Adept 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)12 (+1) 8 (-1)11 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Pirithin Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. His black hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Pirithin studied abroad. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and to be a sculptor again

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Pirithin Copperkettle, Male Halfling Monk 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs

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