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NPC Generator

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Advanced [show]


Emerald Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who prefers to wear brown pants and tee shirts, he is not a threatening figure. He keeps his cinnamon fur in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the south. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Insane, Mundane. Bonds: Attractive, Immigrant, Nature. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Emerald Shore, Male Tabaxi Cleric 2
Medium (6'0") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Athletics +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Susannah Webley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a worn and beaten armor. She wears her silver hair down. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Soapmaker. She turns her eye from what people do, preferring to live and let live. She is obsessed with finding treasure.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has set out to sabotage the competition.

Motivation: To be a Priest again; and she wants to meet her childhood hero

Flaws: Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Susannah Webley, Female Human Commoner 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)16 (+3) 15 (+2)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 6000 cp. 1 Silk rope.


Social Check DCs


Karg Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in black turtlenecks beneath a green coat with black slacks. His brown hair has been sun bleached extensively. His amber eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Karg studied abroad. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Has a crush, Nature, Military. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Karg Ainsley, Male Half-Orc Monk 2
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 70 gp.


Social Check DCs


Ghaliver Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a red tunic with pastel highlights, and long grey pants that bunch up around his shoes. He has a long brown beard with little hanging trinkets. His skin is flawless and his violet eyes scan people very quickly.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Ghaliver studied abroad. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ghaliver was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants to get laid; and a deep hatred of gnolls

Ideals: Optimist, Extrovert, Gifted. Bonds: Attractive, Enemies, Has a crush. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Ghaliver Appleblossom, Male Halfling Warrior 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +7, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +3

Possessions: Pink pearl (120 gp).


Social Check DCs


Nurkara Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is renowned for her bright brown dresses and hats. She is muscular with a powerful set of arms. She wears a broad hat to hide her balding. She has a dull look in her amber eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Sold as a small child to a necromancer, Nurkara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now owns her own business.

Motivation: She would like to get married and retire; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Disease. Bonds: Mentor, Job, Has a crush. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Nurkara Goblinbane, Female Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs

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