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NPC Generator

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Advanced [show]


Hubert Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his father was called into army service. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Addict. Bonds: Military, Job, Debt. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hubert Beverly, Male Human Warrior 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Chrysoprase (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Tenena Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan tunic with brown highlights, and long white pants that bunch up around her shoes. She is physically well-built. Her black hair, when down, is lengthy. Her green eyes have a joyful gleam in them most of the time.

Personality: She acts crazy and hedonistic. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. Since then, she has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and she has decided she is irredeemable

Ideals: Artistic, Optimist. Flaws: Hedonist. Bonds: Adventurer, Criminal record. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tenena Gummen, Female Gnome Rogue 3
Small (3'1") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Everburning torch.


Social Check DCs


Mary Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a yellow coat over a grey low-cut shirt, and a feathered hat upon her head. She is tall, broad shouldered and powerfully built. Her chestnut hair is greasy and uncared for. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: She desires power and/or immortality; and wants a kiss

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Slave. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Mary Richie, Female Half-Elf Commoner 1
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Oppah Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of her god on her torso. She is bristling with hidden weapons, mostly morningstars and spears. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Oppah was born with her father's beautiful face. When Oppah reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Ideals: Philantrophist. Bonds: Criminal record, Immigrant, Attractive, Military. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Oppah Pilwicken, Female Gnome Wizard 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)18 (+4) 15 (+2)14 (+2)
Skills Deception +4, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Sylvan, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Quarion Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his brother before him, after school he went straight into learning to become a Stableman. He now owns his own business.

Motivation: To be a Weaver again; and he is unsatisfied with his job

Bonds: Job, Immigrant. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Quarion Selevarun, Male Elf Cleric 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs

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