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NPC Generator

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Advanced [show]


Alice Lindsey, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her brown hair in a flapper bob. Her eyes are gray and catlike.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She served in the navy to pay for her family's outstanding loans. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Alice never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She desires power and/or immortality; and she wants nothing more than to rejoin the army

Ideals: Passionate, Gifted. Bonds: Military, In love, Adventurer. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Alice Lindsey, Female Human Warrior 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 110 gp. Golden pearl (40 gp). 1 Chain shirt.


Social Check DCs


Barakas Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long brown hair kept up in a rat tail. His silver eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Barakas was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and doesn't want to be a stableman and was forced into it by his family

Ideals: Gifted, Philantrophist, Persistence, Entrepeneur. Bonds: Attractive. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Barakas Mockery, Male Tiefling Monk 1
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. 1 Banded mail.


Social Check DCs


Seebo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is portly but not overly obese. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a dull look in his brown eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a giants raid, leaving Seebo alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Flaws: Ugly, Terse. Bonds: Family, Religious, Enemies. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Seebo Pingun, Male Gnome Fighter 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Beatrice Churchill, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses like a well dressed Stableman does. Her blonde hair is knotted and matted. Her brown eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Halfling culture. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Beatrice was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Beatrice was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Beatrice's father didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 11 years.

Motivation: Wants to open a new tavern.

Flaws: Racist, Antagonistic. Bonds: Job, Family, Poor. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Beatrice Churchill, Female Human Fighter 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Korinn Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black collared shirt and white skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. Her crest is white, silky, and of moderate length. Her red unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Jeweler. Korinn is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Sold as a small child to a wizard, Korinn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with lycanthropy at a very young age, Korinn has worked very hard to control her curse. She has set out to sabotage the competition.

Motivation: Wants to raise her children well; and to unite with her brother

Flaws: Disease. Bonds: Attractive, Job, Family, Mentor. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Korinn Bhenkumbyrznaax, Female Dragonborn Expert 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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