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NPC Generator

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Advanced [show]


Galiena Carlton, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple brown robe with black stripes complete with hood. Her brown hair is long and unkept. This amber eyed westerner is not easily forgotten.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was always a brilliant, if unscrupulous mind. Galiena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Ugly, Depressed, Insane. Bonds: Adventurer. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Galiena Carlton, Female Human Monk 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears his auburn hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the south, but his parents moved at a very young age to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aramil Floshem, Male Elf Adept 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Rich purple corundum (400 gp). Malachite (16 gp).


Social Check DCs


Frug Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His skin is fair and his fingers are delicate and long. He wears his golden hair down. His green eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Frug was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Addict, Antagonistic. Bonds: Nature, Enemies, Adventurer. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Frug Timbers, Male Gnome Warlock 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: Freshwater pearl (7 gp). 1 Minor magic item.


Social Check DCs


Mary Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her chestnut hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village she learned the ways of the warrior from her father. She dropped out of school before completing her studies. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Athletic, Disciplined, Logical. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Mary Amakiir, Female Half-Elf Paladin 3
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2600 sp. Moonstone (60 gp). Amber (110 gp).


Social Check DCs


Tomph Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a slight overbite and is overall scrawny. She has wavy golden hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Tomph was born the youngest of three triplets. Tomph abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: She loathes her own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Disease, Depressed. Bonds: Attractive, Family, Adventurer. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Tomph Mori, Female Half-Orc Rogue 2
Medium (4'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 250 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs

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