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Advanced [show]


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern man wears professional attire. He has shaved his head bald. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Bellfounder profession.

History: He was raised in a forest tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Performer job and began his own company from there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Lance Marlee, Male Human Rogue 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 150 gp. Blue quartz (11 gp).


Social Check DCs


Crampernap Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely tan suit with red socks and a vest with buckled shoes. He has a white handlebar mustache and slicked back white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Crampernap speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 15 years.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Bonds: Adventurer, Nature, Job, Family. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Crampernap Murnig, Male Gnome Fighter 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Athletics +0, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tûgog Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his glaive. His red hair, when down, is lengthy. His eyes are likewise green. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Bonds: Attractive, Military, Religious. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Tûgog Tickle, Male Half-Orc Aristocrat 1
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp. Golden pearl (80 gp).


Social Check DCs


Traulam Iathrana, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She has a large tan mantle and cape that has been intricately interwoven into her grey robe. She has white hair. Her face is covered beneath a completely black helmet.

Personality: She has a massive crush on the younger sibling of the Barber who has hired her part-time. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Traulam grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Rich. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Traulam Iathrana, Female Elf Barbarian 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnome
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 140 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kerkad Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green shirt with thin grey vertical stripes and yellow pants. He carries with him a set of warhammers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His white crest is lengthy. His skin is flawless and his red eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kerkad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with his crush; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Bonds: Attractive, Military, Nature. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Kerkad Ophinshtalajiir, Male Dragonborn Aristocrat 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Athletics +6, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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