Panana Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears professional attire. She sports a flattop hair cut. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She can't help but pocket interesting objects she comes across
History: She was born at the edge of vast mountains. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break.
Ideals: Persistence. Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Terran, Auran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30000 cp.
Quarion Othronus, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tattered old clothes. His blonde hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.
Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist. Flaws: Ugly, Fearful, Disease. Bonds: Slave. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 6 (-2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 360 gp. A roughly beaten golden orb (160 gp).
Valafar Covert, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His dark red hair, when down, is lengthy. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: A skeptical and narcissistic man, Valafar's first love is himself. His second love is also himself. He enjoys reading and quiet.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by drow. Valafar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: To share knowledge with the world.
Ideals: Impeccable, Logical. Bonds: Attractive, Nature, Enemies. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Moss agate (15 gp).
Fax Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Fortune-teller does. His blue crest is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 6 years.
Motivation: He is wracked by social anxiety; and expand his business
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Attractive, Rich. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Banded mail.
Three Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tight fighting clothing, which leaves very little to the imagination. She keeps her cinnamon fur in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with finding treasure.
History: Sold as a small child to a brothel owner, Three was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Performer
Voice: Slurs words
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 2000 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
