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Advanced [show]


Drogo Denholm, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy grey suit. He has wavy blonde hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Carter business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends

Flaws: Shy, Racist. Bonds: Attractive, Job, Adventurer. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Denholm, Male Human Ranger 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Silaqui Andreantti, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her blonde hair down. Her eyes are a pleasant green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Silaqui took refuge in the old dungeon and found the beat up monstrous two handed axe and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom

Ideals: Persistence, Fighting. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Silaqui Andreantti, Female Half-Elf Wizard 2
Medium (4'8") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Murgen Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white cloak and cross-gartered green stockings. She carries with her a set of pickaxes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Sporting a silver mohawk this woman's hair draws a lot of attention. Her violet eyes dart from person to person to random spaces in the air.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Murgen grew up listening to her father's many stories. Her druidic abilities were realized during a raid on her village. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her old friends; and find a way to reverse the transformation of her sister

Ideals: Fighting, Gifted. Flaws: Terse. Bonds: Adventurer, Family. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Murgen Heiser, Female Half-Orc Aristocrat 2
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Freshwater pearl (15 gp).


Social Check DCs


Hadarai Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his blue robe and has his dagger always slung over his shoulder. He has styled his auburn hair well, parting it to the left. He has violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.

History: He was born in the east, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want him driven away.

Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hadarai Suithrasas, Male Elf Commoner 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 pp.


Social Check DCs


Trym Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a white coat over a blue low-cut shirt, and a Stetson hat upon her head. Her white hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trym was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. Through the years after Trym was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Trym's father didn't care for her much, and the feeling was mutual. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and she's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Trym Goldfound, Female Halfling Monk 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs

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