Dazzazn Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His brass crest is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.
History: Dazzazn was born with his father's beautiful face. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: He's looking for his big break; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Kite Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.
History: He was born in the east. Kite was born on a far eastern island where he grew up under the tutelage of his mother, an expert Shepherd. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep.
Ideals: Persistence. Flaws: Ugly, Insomniac, Disease. Bonds: Immigrant. Occupation: Shepherd
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Zunn Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear black clothing when he does not wear armor. He has a very tight haircut. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Zunn lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has since lost track of the people in his past.
Motivation: He is unsatisfied with his job; and he is wracked by social anxiety
Flaws: Ugly, Insane, Fearful. Bonds: Military, Family, Job. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Ermina Kendal, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. Her hair is silver and curly. Her thin eyebrows rest above her beady brown eyes.
Personality: Ermina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: From birth she was tutored by a cruel and relentless mentor. She has had some formal singing training, and achieved minor success. She now spends her time doing works of charity.
Motivation: She is terrified, and will act out of fear; and to clean up the streets
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Large well-done wool tapestry (300 gp). 1 Backpack.
Alvyn Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan armored body suit, with a simple black line shooting up and back down. He sports a long chestnut beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Impeccable. Flaws: Mundane, Antagonistic. Bonds: Job. Occupation: Crown-heir
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Abyssal, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 120 gp. 1 Half-Plate.
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