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NPC Generator

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Advanced [show]


Mijira Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears light armors faded through time and improper care. She wears her bronze crest down. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Animals are drawn to her, and she is able to talk to them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an athlete and attended two major summer competitions. She never won. She was granted arcane powers by her dying brother.

Motivation: She is greedy; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Mijira Daardendrian, Female Dragonborn Expert 4
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)18 (+4) 9 (-1)14 (+2)
Skills Athletics +5, History +6
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Terran, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +6

Possessions: 1 Minor magic item.


Social Check DCs


Harvest In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He wears his gray fur down. His yellow unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Harvest In Shadow, Male Tabaxi Ranger 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 sp.


Social Check DCs


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a brown and black handkerchief worn on his right side, he is not a threatening figure. He has moderate length chestnut hair. His gray eyes peer out from beneath his top brown hat.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Ernest hails from a village terrorized by orcs. In his 14th year, his parents were killed by a orcs raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He became a Jeweler soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and seeks redemption

Ideals: Disciplined, Impeccable. Bonds: Criminal record, Enemies, Job. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Beckwith, Male Human Ranger 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 gp.


Social Check DCs


Portia Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest and prefers brown and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair is cut short with large spiked bangs in the front. She wears an eyepatch.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised in a forest tribe. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Dragonborn compassion.

Ideals: Passionate. Flaws: Ugly, Hedonist, Racist. Bonds: Nature. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Portia Appleblossom, Female Halfling Paladin 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp. Violet garnet (200 gp).


Social Check DCs


Rangrim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears brown cloth garments or leather armor. His hair is chestnut, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Cynical. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Rangrim Ungart, Male Dwarf Monk 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)18 (+4) 12 (+1)12 (+1)
Skills Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnoll, Auran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Obsidian (6 gp).


Social Check DCs

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