Pâsh Livingstone, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light black in addition to tight pants. His hair is cut close to his head. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He served in the navy to pay for his family's outstanding loans. He moved out east to avoid the crime he committed. He then took over the family business and is one of the better Carter for hire.
Motivation: Revenge; and to find somewhere to settle down
Flaws: Mundane. Bonds: Job, Enemies, Military, Criminal record. Occupation: Carter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 160 pp. 1 Magnifying glass.
Shivering Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. He has done his best to style his white fur to look like a famous performer. His eyes are yellow and catlike.
Personality: He is overprotective of those who hire his services. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Flaws: Disease. Bonds: Attractive, Guardian, Immigrant, Adventurer. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1600 sp. Freshwater pearl (15 gp). Banded agate (15 gp). Obsidian (15 gp).
Naal Hanali, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a faded coat and loose pants complete with small hat. His hair is auburn and very short. He is very pretty but has cold, dead eyes.
Personality: He can speak with the recently deceased. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business.
Ideals: Gifted, Artistic. Bonds: Attractive, Immigrant. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Lezre Huxley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has a very tight haircut. Her eyes, though not visible through her cowl, are brown.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She has worked as a Navigator like her father before her.
Motivation: Wants to open a new tavern; and revenge
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Enemies. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 290 gp.
Reeza Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a fancy white dress. Her brown hair is lengthy and is close to two feet long. Her violet eyes are passionate and lively.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Gifted from a young age, Reeza studied abroad. Like her father and her brother before her, after school she went straight into learning to become a Detective. She then took over the family business and is one of the better Detective for hire.
Motivation: Doesn't want to be a Detective and was forced into it by her family; and further expansion of business
Ideals: Joker, Gifted. Flaws: Hedonist. Bonds: Attractive, Job, Family. Occupation: Detective
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 20 gp.
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