Ernest Barclay, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this northern man dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his silver hair to look like a famous performer. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Athletic. Flaws: Sensitive, Shy. Bonds: Religious, Adventurer. Occupation: Banker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 80 gp. Silver pearl (70 gp).
Gimgen Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is kept up in a ponytail inside a Stetson hat. He tend to wears goggles to shield his eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has all his life been fascinated with music.
History: He comes from a rich southern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Artistic, Philantrophist. Bonds: Attractive, Rich, Military. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 500 sp.
Harvest In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. Her white fur is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is able to make almost anything out of random pieces of junk.
History: She was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Retire the richest woman in the west.
Ideals: Entrepeneur, Justice, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Chaedi Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She typically wears yellow cloth garments or leather armor. She sports golden long hair. Her eyes are likewise blue.
Personality: She has a massive crush on the younger sibling of the Courier who has hired her part-time. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Courier job and began her own company from there.
Motivation: Wants to open a new tavern; and she has a crush on the local animal trainer
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Has a crush, Job. Occupation: Courier
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: Jade (150 gp).
Jade Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who is wearing colorful clothing, dressed as a Healer, he is not a threatening figure. He has done his best to style his beige fur to look like a famous performer. He has copper eyes and a brown hat with a pastel feather.
Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Sailor, who enjoyed hunting, Jade was taken on many hunting expeditions. Like his father and his sister before him, after school he went straight into learning to become a Healer. He has set out to sabotage the competition.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Addict. Bonds: Nature, Job, Adventurer. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 340 gp. Deep green spinel (140 gp). Amethyst (140 gp). White pearl (140 gp). 1 Masterwork Heavy steel shield.
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Their contribution stands as a beacon of hope for all adventurers!
