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Advanced [show]


Folgûm Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear black clothing when he does not wear armor. He keeps his golden hair in a pixie cut. His hazel eyes dart from person to person.

Personality: Folgûm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Assassin again; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Justice, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Folgûm Hastings, Male Half-Orc Paladin 1
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)6 (-2) 17 (+3)11 (+0)
Skills History +0, Nature +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Hamil Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. His auburn hair is braided into rings. His ears are large.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Family. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Hamil Brightmoon, Male Halfling Monk 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cory Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly black, has prominent grey streaks. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west. Cory was born on a far western desert where he grew up under the tutelage of his mother, an expert Shoemaker. He has achieved small success as a Shoemaker.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Bonds: Rich, Family, Immigrant, Job. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Cory Jacobs, Male Half-Elf Commoner 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)12 (+1) 18 (+4)9 (-1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Lorilla Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: A 3'1" southern woman, she is well dressed, constantly wearing a blue suit, white shirt, and black tie. She has moderate length white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born blind and as such lacked many opportunities for work. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels the way she acts is they only way to get by in the world; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Job, Criminal record. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Lorilla Cobblelob, Female Gnome Adept 3
Small (3'1") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)10 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. Citrine (70 gp). Tourmaline (130 gp).


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is renowned for her bright pastel dresses and hats, she is not a threatening figure. Her orange fur is greasy and uncared for. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Ugly, Addict, Antagonistic, Lazy, Disease. Bonds: Religious. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Three In the Wind, Female Tabaxi Druid 4
Medium (5'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)15 (+2) 15 (+2)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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