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NPC Generator

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Advanced [show]


Rurik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. His hair is short and white. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 3 years.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Rurik Holderhek, Male Dwarf Paladin 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 cp.


Social Check DCs


Azzakh Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His scarlet crest is unkempt and raggedy. His red eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform During his travels, Azzakh and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Azzakh discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Azzakh fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a sage and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Sage

Voice: Raspy

Attributes [hide]

Azzakh Umbyrphrael, Male Dragonborn Wizard 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Red garnet (110 gp).


Social Check DCs


Ielenia Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a worn and beaten armor. She wears a small hat to cover her moderate length blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She got into the Merchant business at a young age. She found a children's book about a Elf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She then took over the family business and is one of the better Merchant for hire.

Motivation: A need for knowledge about a nearby landmark; and she has money and likes to spend it

Flaws: Antagonistic. Bonds: Religious, Job, Adventurer, Rich. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Ielenia Iranapha, Female Elf Commoner 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Cumpen Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears suspenders and blue workpants. Her shirt is white, and she wears a heavy blue leather apron most of the time. Her red hair is thinning but still full. Her eyes, though not visible through her cowl, are blue.

Personality: Calm and collected, she is a well trained Apothecary. She is lazy and tries to find solutions quickly.

History: Cumpen was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has since lost track of the people in her past.

Motivation: Wants her loneliness to end; and she has a crush on the local seamstress

Flaws: Lazy, Racist. Bonds: Job, Family, Has a crush. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Cumpen Garrick, Female Gnome Adept 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp. 1 Half-Plate.


Social Check DCs


Sun Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man usually wears his brown robe and has his halberd always slung over his shoulder. He is muscular with a powerful set of arms. His fur is cut close to his head. His ears are large.

Personality: He is irascible and easily irritated. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Sun and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Slave, In love. Occupation: Bowyer

Voice: Breathy voice

Attributes [hide]

Sun Shore, Male Tabaxi Adept 1
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs

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