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Hunter Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His silver hair is still thick. He has gleaming, smiling violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.

History: The child of a Fletcher, who enjoyed hunting, Hunter was taken on many hunting expeditions. His druidic abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants a kiss; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Hunter Springfield, Male Human Commoner 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp.


Social Check DCs


Markosian Absence, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she tends to wear a green poncho over her likewise colored trousers and shirt. She keeps her long purple hair kept up in a rat tail. Her eyes are silver and she is always smoking a pipe.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She plays an instrument quite well.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She used her abilities to travel the world and help people.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Markosian Absence, Female Tiefling Expert 2
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 700 sp. Solid gold idol (400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Cairn Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'9", this man typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His blue hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.

History: Cairn was born the youngest of three triplets. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cairn Ennui, Male Tiefling Monk 1
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)19 (+4) 17 (+3)11 (+0)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Goblin, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Rose (40 gp). 1 Masterwork Light steel shield.


Social Check DCs


Dain Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his mother. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Dain began to lead the lost caravan. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep.

Ideals: Fighting, Philantrophist, Professionalism. Flaws: Insomniac. Bonds: Attractive. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Dain Burrowfound, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1200 sp. Red-brown spinel (160 gp). Silver pearl (160 gp). Amber (160 gp).


Social Check DCs


Kilvar Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy white hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Kilvar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Kilvar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Kilvar Helcral, Male Dwarf Paladin 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)16 (+3) 17 (+3)9 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Sylvan, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs

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