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NPC Generator

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Ermina Clinton, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'7" and wears a lot of dark rich colors, with gold accents. Her right leg appears badly burned and disfigured. Her hair is long and white with streaks of red, and is pulled back with small grey clips. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She has a massive crush on the younger sibling of the Seamstress who has hired her part-time. The war was a terrible time for her, and Ermina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants nothing more than to rejoin the army; and to settle down with her crush

Flaws: Depressed. Bonds: Attractive, Has a crush, Military. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Ermina Clinton, Female Human Ranger 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)14 (+2) 16 (+3)10 (+0)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp. Malachite (8 gp).


Social Check DCs


Spear Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is gray, silky, and of moderate length. This amber eyed westerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Spear reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Optimist, Extrovert. Flaws: Addict, Racist. Bonds: Attractive, Military. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Spear Of Claws, Male Tabaxi Bard 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: Solid gold idol (400 gp). Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Taklinn Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He tends to wear a grey poncho over his likewise colored trousers and shirt. His hair is golden and curly. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Hunter, Taklinn learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Hunter. He now owns his own business.

Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Slave, Job, Family. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Taklinn Bloodkith, Male Dwarf Bard 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 15 (+2)6 (-2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Sannl Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a tan coat with white slacks. She is physically well-built. Her hair, while still mostly white, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: A deeply religious woman she believes everything happens for a reason. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: Wants to raise her children well.

Flaws: Ugly, Disease. Bonds: Religious, Family, Rich. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Sannl Brawnanvil, Female Dwarf Bard 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 19 (+4)10 (+0) 11 (+0)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 3 Alchemist’s fire.


Social Check DCs


Caeldrim Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears blue cloth garments or leather armor. His white hair is knotted and matted. His eyes are brown and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a illithids raid, leaving Caeldrim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Depressed, Impulsive. Bonds: Religious, Enemies. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Caeldrim Selevarun, Male Elf Fighter 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs

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