Silent Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He tends to wear a brown poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his gray fur to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Silent was born the youngest of three triplets. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: To reunite with his absent mother.
Ideals: Gifted. Bonds: Slave, Family. Occupation: Servant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. Jasper (80 gp).
Williamina Alby, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses in brown turtlenecks beneath a tan coat with blue slacks. Her hair is long and white with streaks of chestnut, and is pulled back with small brown clips. Her eyes are amber and she is always smoking a pipe.
Personality: Her tongue was cut out and she uses sign language. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was raised in a white middle class family as the only child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by goblins. Williamina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: To find somewhere to settle down; and revenge
Ideals: Athletic. Flaws: Disease, Mundane. Bonds: Enemies, Military. Occupation: Shipwright
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 600 sp. Black pearl (300 gp).
Thorpe Underbough, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.
History: Thorpe was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: Wants a kiss; and he has decided he is irredeemable
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Has a crush, Poor, Criminal record. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Draconic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Gerbo Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the south. Through the years after Gerbo was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gerbo's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gerbo and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Impeccable. Flaws: Forgetful, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Three Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her fur is cut close to her head. Her green eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a font of random trivia from the lore and stories she has discovered
History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Assassin
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp.
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