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NPC Generator

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Advanced [show]


Nissa Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a well pressed and immaculate suit (or dress). Her whole body is exceptionally muscular. Her silver hair is greasy and uncared for. Her blue eyes peer out from beneath her feathered tan hat.

Personality: Cocky and sure of herself, she believes she is the best Stableman born in the past three hundred years. She plays an instrument quite well.

History: She was born several months after her mother was called into army service. When Nissa reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand her business

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Job, Military. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Nissa Garrick, Female Gnome Barbarian 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)9 (-1) 14 (+2)16 (+3)
Skills History +1, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Trym Rutland, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small forest village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture.

Ideals: Professionalism, Justice. Flaws: PTSD. Bonds: Poor, Attractive, Nature. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Trym Rutland, Male Human Ranger 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 gp. Tiger eye turquoise (10 gp).


Social Check DCs


Frederick Hayley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. Frederick was born on a far southern island where he grew up under the tutelage of his father, an expert Junk Dealer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Mundane, Ugly. Bonds: Immigrant, Family. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick Hayley, Male Human Warrior 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)14 (+2) 17 (+3)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Sarah Clifton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. Her golden hair is styled in orderly dreadlocks. She is baby faced.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses divination through singing.

History: She was born on a small isolated farm. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Sarah began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by orcs. Sarah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: She wants revenge against orcs; and retire the richest woman in the south

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Nature, Enemies. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sarah Clifton, Female Human Ranger 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Frederick Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His head has been shaved. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Frederick Wilborn, Male Half-Elf Adept 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp. 1 Good lock.


Social Check DCs

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