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Advanced [show]


Surina Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an entirely green suit with violet socks and a vest with buckled shoes. Her Stetson hat is riddled with cuts and holes. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a massive crush on the younger sibling of the Gardener who has hired her part-time. Animals are drawn to her, and she is able to talk to them.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. After coming to the age of reason, Surina took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying sister.

Motivation: She's in love; and wants a kiss

Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Has a crush. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Surina Raghthroknaar, Female Dragonborn Cleric 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 16 (+3)17 (+3)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1100 sp. Tiger eye turquoise (15 gp). Red garnet (90 gp).


Social Check DCs


Hork Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His fierce violet eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Religious, Mentor, Rich. Occupation: Sailor

Voice: American accent

Attributes [hide]

Hork Peyton, Male Half-Orc Barbarian 2
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Religion +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Dagger Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a pastel and brown robe with the hood down, and carries morningstars. Her orange fur is heavily combed to the left. She has gleaming, smiling hazel eyes.

Personality: Dagger speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not believe in violence as a means to an end. She is a dedicated Cartwright but believes her peers are too gung-ho.

History: Gifted from a young age, Dagger studied abroad. There was a wharf not far from home where she often wandered off to fish. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and she seems to be bored by most things

Ideals: Fighting, Impeccable, Pacifist, Gifted. Bonds: Nature. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dagger Blossom, Female Tabaxi Bard 3
Medium (4'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp.


Social Check DCs


Efferil Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Doctor does. He wears his red hair up. His eyes are violet and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Efferil grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Efferil took refuge in the large cave and found the beat up sai and armor he uses now. He now owns his own business.

Motivation: Sabotage a competitor; and to pay off his debts

Bonds: Job, Family, Adventurer, Nature, Debt. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Efferil Flows, Male Half-Elf Aristocrat 1
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp. Chalcedony (40 gp).


Social Check DCs


Tim Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his silver hair up in a very large beehive style do. His hazel eyes peer out from beneath his wide-brimmed grey hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Tim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Emotional. Bonds: Poor, Family. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Coombs, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Black velvet mask with numerous citrines (150 gp).


Social Check DCs

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