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NPC Generator

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Advanced [show]


Meriele Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her shortbow. She has slicked back white hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the north. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Joker, Professionalism. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Meriele Arnuanna, Female Half-Elf Ranger 4
Medium (5'7") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Avice Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a lot of dark rich colors, with gold accents. Her chestnut hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the recently deceased. Flattery will make her almost putty in your hands.

History: Avice was born with her father's beautiful face. She went to a religious school and was inspired by the priests there in charitable deeds. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Religious. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Avice Cholmondeley, Female Human Warrior 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4

Possessions: 130 gp.


Social Check DCs


Oppah Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan shirt with thin blue vertical stripes and black pants. Her hair, while still mostly silver, has prominent grey streaks. She has a dull look in her hazel eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Animals are drawn to her, and she is able to talk to them.

History: She got into the Ploughman business at a young age. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and she has passion for adventuring and risk

Ideals: Gifted. Bonds: Job, Adventurer, Rich, Attractive. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Oppah Pingun, Female Gnome Paladin 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Obsidian (8 gp). 1 Breastplate.


Social Check DCs


Purah Murder, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light black in addition to tight pants, and carries bows. She has purple hair. Her black unseeing eyes seem to look past you.

Personality: She snorts whenever she laughs or is feeling confident. She is able to make almost anything out of random pieces of junk.

History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's also a talented Layabout, but doesn't like to broadcast it.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Mentor, Job, Rich. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Purah Murder, Female Tiefling Wizard 3
Medium (5'6") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 17 (+3)15 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 700 sp.


Social Check DCs


Raymond Hayley, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His skin is fair and his fingers are delicate and long. He keeps his long black hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of specialists.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and an old rival family wants him found

Flaws: Antagonistic, Secretive. Bonds: Adventurer, Nature, Family. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Raymond Hayley, Male Human Commoner 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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