Rohesia Jacobs, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear violet pants and tee shirts. Her golden hair is unkempt and raggedy. She has gray eyes and a violet hat with a pastel feather.
Personality: She snorts whenever she laughs or is feeling confident. She is a great chef.
History: She served in the navy to pay for her family's outstanding loans. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Military, Religious. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp.
Quarion Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he has the majority of his body covered in plate. His moppish chestnut hair is in a traditional bowl cut. His half smiles and brown eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Armorer. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Armorer business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Armorer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Bimpnottin Daergel, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears an entirely blue suit with grey socks and a vest with buckled shoes. Her hair is silver, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Stoic and calm, she prefers to meditate than take action. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform She was granted druidic powers by her dying brother.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Disciplined, Gifted. Bonds: Attractive, Poor, Slave. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 cp. 1 Minor magic item.
Broce Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His childhood dream was to be a Banker, but he was a colossal failure. He became a Stableman soon after.
Motivation: He is content; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job, Religious, Enemies. Occupation: Stableman
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 12000 sp. Red garnet (140 gp). Deep blue spinel (1200 gp). Tiger eye turquoise (10 gp).
Flask Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His whole body is exceptionally muscular. He wears his orange fur down. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.
History: Sold as a small child to a wizard, Flask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he would like to get married and retire
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Sailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 90 gp.
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