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Advanced [show]


Bella Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a white costume with the symbols of the four houses of cards on her torso. Her hair, while still mostly silver, has prominent grey streaks. Her brown unseeing eyes seem to look past you.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and she is content

Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Bella Tealeaf, Female Halfling Aristocrat 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)14 (+2) 18 (+4)13 (+1)
Skills Athletics +2, Stealth +6
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6

Possessions: Just what you see.


Social Check DCs


Morkral Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. With bright blonde hair and a scraggly beard. His eyes are blue and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Morkral was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Ugly, Insomniac. Bonds: Adventurer, Poor, Job. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Morkral Rubyeye, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)9 (-1) 16 (+3)7 (-2)
Skills Intimidation +0, Nature +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Melissa Mitchell, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a large grey jacket. She wears a small hat to cover her moderate length chestnut hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Melissa embodies much of what other species detest in the Humans. She is harsh and unforgiving.

History: Melissa hails from a village terrorized by illithids. She was an apprentice working in her mother's forge. She became a Locksmith soon after.

Motivation: Someone believes her a fraud; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Melissa Mitchell, Female Human Rogue 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)17 (+3) 16 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Infernal, Gnome, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear pastel clothing when he does not wear armor. He wears a top hat to cover his moderate length white fur. He has hazel eyes.

Personality: He can speak with the recently deceased. He has all his life been fascinated with painting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He now owns his own business.

Motivation: Find a way to reverse the transformation of his sister; and he is greedy

Ideals: Gifted, Artistic. Bonds: Rich, Job, Family. Occupation: Priest

Voice: Stutters

Attributes [hide]

Cloak In the Wind, Male Tabaxi Warlock 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)8 (-1) 11 (+0)17 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. 1 Masterwork Common Melee.


Social Check DCs


Uraim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His brown hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.

History: Born in the north to a Mortician, Uraim learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Further expansion of business.

Ideals: Opinionated, Athletic. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Uraim Balderk, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 140 gp.


Social Check DCs

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