Hunter Rutherford, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His brown hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 4 years old his parents immigrated from the north. Hunter was born on a far northern forest where he grew up under the tutelage of his mother, an expert Miller. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Flaws: Ugly, Insomniac, Addict. Bonds: Immigrant, Military. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 80 gp. Banded agate (8 gp).
Furrele Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her red crest in a pixie cut. Her red eyes dart from person to person to random spaces in the air.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Dragonborn Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She'd like to take her coworkers down a peg; and to be a butcher again
Flaws: Disease. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp.
Hadwisa Cotton, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and is pretty ugly. Her hair is blonde and very short. Her eyes, though not visible through her cowl, are brown.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Hadwisa grew up listening to her father's many stories. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Shy, Racist. Bonds: Rich, Adventurer. Occupation: Sellsword
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Mella Aloro, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears a custom-built plate barding that's adorned with tan lining and desert motifs, she is not a threatening figure. Her brown hair is kept up in a ponytail inside a deerstalker hat. She wears round tiny glasses practically rammed into her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She cannot resist a sob story and will often dote over anyone who has one.
History: She got into the Bellfounder business at a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She ran away from her former home and has been making her living as a Bellfounder for the past few years.
Motivation: She desires power and/or immortality; and wants to open a new tavern
Ideals: Opinionated, Philantrophist. Bonds: Job, Criminal record, Adventurer. Occupation: Bellfounder
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 4000 cp.
Oren Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His silver hair is cut short. This blue eyed easterner is not easily forgotten.
Personality: While he acts the brute, he is far gentler than he would appear. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Oren took refuge in the large cave and found the beat up sword and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: An old rival family wants him found; and money/treasure
Ideals: Fighting. Bonds: Attractive, Family, Rich, Nature. Occupation: Courier
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
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