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Advanced [show]


Caramip Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is fair and her fingers are delicate and long. Her golden hair is lengthy. Her violet eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She dropped out of school before completing her studies. Now she works as a painting tutor during her time off.

Motivation: Doesn't want to be a Armorer and was forced into it by her family; and to reunite with her absent father

Ideals: Artistic, Logical. Flaws: Depressed. Bonds: Poor, Family. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Caramip Loofollue, Female Gnome Monk 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Golden pearl (140 gp).


Social Check DCs


Heward Anderton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear brown tank tops with grey pants, and is pretty ugly. His brown hair is cut short. His fierce amber eyes like to dwell on things.

Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Impeccable. Flaws: Ugly, Disease. Bonds: Military. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Heward Anderton, Male Human Sorcerer 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)12 (+1) 8 (-1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp. Brass mug with jade inlays (200 gp). 1 Chain shirt.


Social Check DCs


Chay Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. His golden hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Chay hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Chay lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Healer and found it very stressful. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Family, Job, Rich. Occupation: Healer

Voice: Low range voice

Attributes [hide]

Chay Quickstep, Male Halfling Cleric 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)18 (+4) 14 (+2)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Orc, Abyssal, Gnoll, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp. 2 Holy water.


Social Check DCs


Anne Conway, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her auburn hair has been sun bleached extensively. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Optimist, Athletic. Flaws: Ugly, Shy, Insomniac. Bonds: Rich. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Anne Conway, Female Human Warlock 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)14 (+2) 10 (+0)8 (-1)
Skills Deception +1, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 60 gp. Jet (90 gp).


Social Check DCs


Portia Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this southern woman wears baggy white pantaloons and a red scarf. With wild auburn hair. Her eyes are brown and catlike.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: From birth she was tutored by a cruel and relentless mentor. Like her father and her sister before her, after school she went straight into learning to become a Adventurer. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: She is unsatisfied with her job; and she desires power and/or immortality

Ideals: Athletic. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Portia Stoutman, Female Halfling Adept 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)12 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs

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