Erky Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his sai. He has no hair. His hazel eyes dart from person to person.
Personality: He has always had a great fascination with Human culture. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
Oppleby Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'2" and wears tan trousers with pastel and black striped suspenders. He wears various colorful collared shirts. His hair is silver and very short. He wears large thick round spectacles.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Optimist, Fighting, Logical. Bonds: Rich, Family. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: Just what you see.
Nella Clifton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She has a moderate pudge and is not very fit. She wears her chestnut hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She feeds upon the attention of others.
History: The child of a Slave Trader, who enjoyed hunting, Nella was taken on many hunting expeditions. Nella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Disciplined. Bonds: Attractive, Nature, Rich, Adventurer. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 80 gp.
Vepar Muse, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: Stoic and calm, she prefers to meditate than take action. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Vepar and her spouse have recently divorced.
Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Religious. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Druidic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 90 gp. Amber (50 gp). Chrysoberyl (50 gp). Eye agate (4 gp).
Orryn Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. He has brown eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to work out more often; and he is a bit of a kleptomaniac
Ideals: Fighting, Athletic, Joker. Flaws: Disease. Bonds: Criminal record. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 70 gp.
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