Sybil Upton, Female Human [Permalink]
Personal [hide]
Description: She wears just a brown suit. Her skin is fair and her fingers are delicate and long. Her hair is long and blonde with streaks of black, and is pulled back with small brown clips. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was granted necromantic powers by her dying sister.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Fletcher
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. Hematite (12 gp). 1 Masterwork Common Ranged Weapon.
Fallond Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He wears his brown hair up. He has gray eyes and a brown hat with a grey feather.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Server, but he got bored and became a Architect. He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: To prove his worth to the world; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Philantrophist. Flaws: Disease, Impulsive. Bonds: Attractive, Job. Occupation: Architect
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Just what you see.
Harvest Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her orange fur in a flapper bob. She has gleaming, smiling green eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a great chef.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Money/treasure; and she seems to be bored by most things
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item.
Willow Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: 2'8" and muscular, this northern woman wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy white hair. She has a dull look in her blue eyes.
Personality: She has always had a great fascination with Human culture. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Athletic. Flaws: Racist, Shy. Bonds: Rich, Criminal record. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Alberich Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fancy brown suit. His blonde hair has been sun bleached extensively. He has gleaming, smiling gray eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and to clean up the streets
Ideals: Optimist, Impeccable, Gifted. Bonds: Attractive, Immigrant, Guardian. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 60 gp. Silver pearl (140 gp). Chrysoberyl (140 gp).
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