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Advanced [show]


Arnold Chatham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His long brown hair reaches down to his waist. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arnold took refuge in the old dungeon and found the beat up falchion and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by orcs. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Revenge; and many orcs want him driven away

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Arnold Chatham, Male Human Barbarian 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Beiro Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is chestnut and very short. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Assassin. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Beiro Ethanasath, Male Elf Druid 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Carnelian (50 gp).


Social Check DCs


Modean Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green tunic with pastel highlights, and long brown pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His chestnut hair is thinning but still full. His eyes are likewise black. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He has set out to sabotage the competition.

Motivation: Further expansion of business; and find a way to reverse the transformation of his brother

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Family. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Modean Patience, Male Tiefling Warrior 1
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5

Possessions: 800 sp.


Social Check DCs


Mreksh Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky green painted plate armor. He has done his best to style his scarlet crest to look like a famous performer. His red eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Mreksh was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He struck the Shoemaker job and began his own company from there.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Mreksh Shestendeliath, Male Dragonborn Expert 3
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Neega Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses in collared shirts and wears a proper scarf over her head. She is bald on top and has large red tufts of hair around her ears. Her eyes, though not visible through her cowl, are amber.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She never wears the same outfit twice, unless she absolutely has to.

History: She is the product a well kept family trust fund and as such has never really known need. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She has money and likes to spend it; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Neega Mitchell, Female Half-Orc Barbarian 2
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)7 (-2) 12 (+1)16 (+3)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 700 sp. Malachite (7 gp). Brown-green garnet (40 gp). Red garnet (40 gp).


Social Check DCs

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