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Advanced [show]


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has lavender fur. His blue unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He has a minor phobia of water and hates getting wet.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Disciplined. Flaws: Ugly, Disease, Fearful. Bonds: Mentor. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Flame Candle, Male Tabaxi Monk 1
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Azzakh Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his blue crest well, parting it to the right. This gold eyed easterner is not easily forgotten.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his poetry dream.

Motivation: Human compassion; and many illithids want him driven away

Ideals: Philantrophist, Artistic. Flaws: Racist. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Azzakh Norixius, Male Dragonborn Expert 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 140 gp.


Social Check DCs


Numba Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a tan and black handkerchief worn on her right side. Her hair is long and chestnut with streaks of red, and is pulled back with small tan clips. Her eyes are likewise brown.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Navigator father left her crippled. She got away from her former life and has fallen to alcoholism.

Motivation: She has passion for adventuring and risk; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Disease, Addict. Bonds: Military, Adventurer. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Numba Garrick, Female Gnome Bard 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 110 gp. 1 Magnifying glass.


Social Check DCs


Anselm Marston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is thinning but still full. His green eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Anselm never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Flaws: Antagonistic, Insomniac. Bonds: Military, In love. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Anselm Marston, Male Human Rogue 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp.


Social Check DCs


Senteq Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting blue shirt and pants. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Mason for hire.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Gifted, Fighting. Bonds: Enemies, Job, Family. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Senteq Oomtrowl, Male Gnome Adept 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 400 sp.


Social Check DCs

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