Nija Pain, Female Tiefling [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, she is an attractive figure. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a colorful flower in her black hair. Her half smiles and red eyes are beguiling and draw you in.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also hits on women, regardless of circumstances.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Nija has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: To clean up the streets; and she's in love
Flaws: Disease, Insomniac. Bonds: Attractive, Guardian, Has a crush. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 2000 sp. 1 Masterwork Uncommon Weapon.
Adelaide Lester, Female Human [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears tight fitting clothing which further accentuates her frame. She has moderate length golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She exudes charisma. She is a tour de force of persuasion. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: A powerful necromancer made her what she is. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants revenge against illithids; and many illithids want her driven away
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Mentor, Enemies. Occupation: Carpenter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 130 gp. Onyx (30 gp).
Two Llamas Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of her god around her neck, and a hand crossbow on her belt. She is portly but not overly obese. She has wavy beige fur. She has blue eyes and a pastel hat with a brown feather.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised in a white middle class family as the only child. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content.
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Mentor, Debt. Occupation: Body Guard
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp. Iolite (60 gp). 1 Banded mail.
Gimurt Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long blonde beard with little hanging trinkets. His eyes are amber and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Shoemaker. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 6000 cp.
Trey Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is bristling with hidden weapons, mostly greataxes and bastard swords. He has wavy brown hair. His eyes are amber and he is always smoking a pipe.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.
History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Flaws: Mundane, Impulsive, Ugly. Bonds: Poor, Criminal record. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
