Morthos Belief, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. His brown hair, when down, is lengthy. His eyes are likewise red. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Adventurer profession.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He became a Barber soon after.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Job, Rich. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 700 sp. 1 Masterwork Uncommon Weapon.
Rolf Kensley, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western man wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. His hair is blonde and curly. His brown eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Philantrophist, Logical. Flaws: Antagonistic. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Malquis Cithreth, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this woman is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. Her long black hair is drawn into a two foot long braid. She wears an eyepatch.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She also has developed a complete distrust of the Cartwright profession.
History: A powerful necromancer made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Bellfounder.
Motivation: Wants to open a new tavern.
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Job, Mentor. Occupation: Bellfounder
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
Ethereal Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Joker, Professionalism. Flaws: Ugly. Bonds: Rich. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp. Iolite (30 gp). Chalcedony (30 gp). 1 Masterwork Common Melee.
Fargrim Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears brown cloth garments or leather armor. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are brown.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes; and to unite with his sister
Ideals: Athletic, Impeccable, Philantrophist. Bonds: Family, Nature. Occupation: Weaver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Aquan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!