Ahinar Feeny, Female Half-Elf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a slight overbite and is overall scrawny. She wears her brown hair down. Her eyes are violet.
Personality: She is fixated on the number 55. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She feeds upon the attention of others.
History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ahinar took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage
Flaws: Insane, Secretive. Bonds: Attractive, Nature, Family. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Magnifying glass. 1 Average lock. 1 Masterwork manacles.
Helja Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has done her best to style her blonde hair to look like a famous performer. Her fierce green eyes like to dwell on things.
Personality: Abrasive and pushy, she has a hard time making friends. She is able to make almost anything out of random pieces of junk.
History: She was born to loving parents in a slum to the south. Her psionic abilities were realized during a raid on her village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helja fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 19 (+4) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Brass mug with jade inlays (100 gp).
Ella Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she likes to wear ponchos typically of a light blue in addition to tight pants. She keeps her red hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Ella was raised in a hard working conservative environment. Her parents enrolled her in a Fighter school at a young age so that she could practice her druidic talents. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Nothing but the best is good enough for her; and she is unsatisfied with her job
Ideals: Fighting, Gifted, Impeccable. Flaws: Insomniac. Bonds: Job, Guardian. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Eldeth Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She keeps her long auburn hair kept up in a rat tail. Her eyes are brown and she is always smoking a pipe.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village she learned the ways of the warrior from her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bather work with an outfit from a few towns over. Bather work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Bather.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic, Extrovert, Fighting. Bonds: Job. Occupation: Bather
Voice: Slurs words
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Everburning torch.
Mozikth Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large black mantle and cape that has been intricately interwoven into his blue robe. He wears a feathered hat to cover his moderate length red crest. His eyes are red and he is always smoking a pipe.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Ruler father left him crippled. During his travels, Mozikth and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mozikth discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mozikth fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A strong sense of loyalty to Tiefling people; and to find somewhere to settle down
Flaws: Racist, Mundane, Disease. Bonds: Poor, Slave. Occupation: Unemployed
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
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