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Advanced [show]


Gale Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a pastel costume with the symbols of luck on her torso, she is not a threatening figure. She has wavy orange fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She is lazy and tries to find solutions quickly.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Gale was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: Her religion dominates her actions; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Philantrophist. Flaws: Lazy. Bonds: Attractive, Religious, Enemies. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Gale Blossom, Female Tabaxi Monk 2
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)18 (+4) 15 (+2)17 (+3)
Skills Athletics +3, Nature +6
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +6

Possessions: 140 gp.


Social Check DCs


Windy Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a pastel shirt with thin yellow vertical stripes and brown pants. She has moderate length lavender fur. Her fierce blue eyes like to dwell on things.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Windy enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A powerful wizard made her what she is. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She became a Masseuse soon after.

Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Mentor, Job, Adventurer. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Windy Of Passion, Female Tabaxi Rogue 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)9 (-1) 10 (+0)18 (+4)
Skills Animal Handling +2, Deception +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 310 gp. Golden pearl (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Kite Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Sage. She is bristling with hidden weapons, mostly greataxes and scimitars. Her yellow fur is knotted and matted. She wears an eyepatch.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was always a brilliant, if unscrupulous mind. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Due to her spouse's obsession with being a Tailor they were divorced and she won custody of their son. She worked as a Sage, and she later adopted a second son.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Criminal record, Family, Job. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Kite Plume, Female Tabaxi Druid 1
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 18 (+4)12 (+1)
Skills Survival +6
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Gimurt Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Banker. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Banker business at a young age. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Bonds: Family, Job, Poor, Military. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Gimurt Holderhek, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 350 gp. Hematite (4 gp).


Social Check DCs


Creega Shelby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is physically well-built. She has done her best to style her black hair to look like a famous performer. Her gray eyes lackadaisically let the world flow into them.

Personality: Calm and collected, she is a well trained Mercenary. She is used to getting what she wants. In part because she is a meticulous planner.

History: Creega was born the youngest of three triplets. Her martial abilities were realized during a raid on her village. By chance she met her brother recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and further expansion of business

Ideals: Professionalism, Gifted. Bonds: Rich, Job, Family. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Creega Shelby, Female Half-Orc Sorcerer 2
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1500 sp.


Social Check DCs

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