Senteq Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with tan pants. He carries with him a set of halberds, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He sports a long blonde beard, and similarly colored long hair. His eyes are a pleasant blue.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is compelled to act according to his religious beliefs; and to protect his home
Ideals: Fighting. Flaws: Impulsive. Bonds: Guardian, Religious, Poor. Occupation: Farmer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp. Red-brown spinel (60 gp).
Roger Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin brown vertical stripes and blue pants. He has a moderate pudge and is not very fit. His red hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Shy. Bonds: Military, Slave, Criminal record, Job. Occupation: Actor
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp).
Sun Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a brown costume with the symbols of the four houses of cards on his torso, he is not a threatening figure. His orange fur is lengthy and is close to two feet long. His hazel eyes peer out from beneath his deerstalker brown hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.
History: The child of a Painter, who enjoyed hunting, Sun was taken on many hunting expeditions. He has had some formal singing training, and achieved minor success. After a long history of fighting, Sun and his spouse have recently divorced.
Motivation: He is greedy; and to settle down with his crush
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Selfish. Bonds: Nature. Occupation: Weaver
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
Raiann Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a worn and beaten armor. Her white crest is long and unkept. Her eyes are red and catlike.
Personality: Confrontational and typically high on some drug or another. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Raiann hails from a village terrorized by brigands. She dropped out of school before completing her studies. She has worked as a Mayor like her father before her.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Logical. Flaws: Ugly, Addict. Bonds: Job, Enemies. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
Possessions: Just what you see.
Giselle Emsworth, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her auburn hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She pushes her goals aggressively. She is also a coward if confronted.
History: Giselle was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Healer.
Motivation: To unite with her brother; and wants to open a new tavern
Flaws: Fearful. Bonds: Attractive, Job, Family, Adventurer. Occupation: Healer
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. 1 Silk rope.
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