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Advanced [show]


Anne Tinley, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light brown in addition to tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She acts crazy and hedonistic. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Hedonist, Mundane. Bonds: Attractive. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Anne Tinley, Female Human Commoner 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp.


Social Check DCs


Mordai Gift, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a black and brown handkerchief worn on his left side. His white hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Mordai took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Joker, Gifted, Impeccable. Flaws: Disease. Bonds: Immigrant. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Mordai Gift, Male Tiefling Adept 2
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 290 gp.


Social Check DCs


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his white fur well, parting it to the right. His eyes are amber and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Poor, Attractive. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Three On the Water, Male Tabaxi Bard 1
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: Amber (40 gp).


Social Check DCs


Great In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His fur is yellow and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Adventurer, Rich, Enemies. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Great In the Storm, Male Tabaxi Barbarian 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)9 (-1) 14 (+2)17 (+3)
Skills Deception +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp.


Social Check DCs


Borun Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light red in addition to tight pants. His auburn hair is greasy and uncared for. His thin eyebrows rest above his beady hazel eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He now owns his own business.

Motivation: Many orcs want him driven away; and he is wracked by social anxiety

Flaws: Ugly, Mundane, Fearful. Bonds: Enemies, Job. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Borun Fastfoot, Male Halfling Adept 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp. Red garnet (140 gp).


Social Check DCs

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